You start off with a DNA extractor and a forcefield. Your best course of action where mutants are concerned is to try and avoid them, but eventually, you’ll have to face up to the monstrosities and The Persistence offers up a variety of ways to dispatch your foes. The Persistence’s Combat Evolves Sneaking is sometimes the smarter choice. As with all roguelikes, half the battle is in the learning. You’re always fighting against the ship as it crumbles, but it’s helpful that you can weaponize it. This can obviously catch you unawares, but it also acts as a potential trap for mutants. For instance, the panels on walls and floors are often open and flooded with an electrical current. The black hole is causing such havoc that the interiors have picked up damage. The state of The Persistence comes into play as both a danger and a helping hand as you try your damndest to reach. It’s classic atmosphere-building stuff and while it may be an unoriginal way to go about it, it is a highly successful tactic, especially when executed as well as it is here. The hiss of steam, the clank of engine noise, and the occasional creak of the ship’s interior as the black hole tears it apart. If you’re at all familiar with the ambient noise tricks of games like Dead Space or Bioshock, then you’ll know what to expect with The Persistence. Getting the location right can really elevate any VR experience, and The Persistence manages this without going for flair and sparkles. There’s nothing particularly inventive about the future-tech spaceship’s design, but it does at least feel like a believable, yet slightly fantastical, setting. While much of the ship is draped in darkness, The Persistence retains a clear and consistent visual style that really helps to immerse you into its world. What Hides in the Shadows of The Persistence A good forcefield parry is always satisfying. Each life or use of deck-to-deck teleporter changes the ship’s layout (due to the malfunction), meaning that while you can learn enemy patterns, you can’t quite grasp navigating the ship itself as easily. The clone copy system is a really smart way to include reasoning for having roguelike qualities in your game and keeping things consistent, even the procedural elements are tied into the storytelling as well. and give her a better shot at surviving by making a better version of her. As you’re a clone, you can die and be revived as a new copy, but by using certain items found around the ship, you can re-sequence Eder’s D.N.A. The Persistence is essentially a survival horror, but interestingly it folds in some roguelike and procedural elements to really pep things up. Something easier said than done when there’s a bunch of bloodthirsty mutants stalking the corridors. The mission? Restore order to The Persistence and steer back home. You get the honor of playing as the only ‘surviving’ crew member Security Officer Zimri Eder. That is not only ripping the ship apart, it’s also sent the Clone printer on the fritz, causing it to create mutated copies of the crew and of course, they are not in the least bit friendly.
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